🚨 Fable 5.5 TESTING Part 12 🔥 I asked Claude to strike a match at 44× slow motion in three.js. One prompt. I never touched three.js. 🤯 ⏱️ 116 minutes 💸 $13.02 in API costs 🤖 Claude Fable 5.5 Xhigh in Claude Code What it did on its own 👇 🧪 Wrote its own GPU combustion sim: fuel, oxygen, heat and soot on a 300×300×200 grid, 0.19 mm per cell ✨ Fired 123,118 particles through that flow, each on its own path 🐌 Ramped the strike down to 44× slow motion, with one clock driving the sim, picture and sound 🔭 Built a macro lens from scratch with a 240-tap blur and heat haze over the flame 🔊 Synthesised every sound in code: the scrape, the whoomp, the crackle. No score 🪵 Grew glowing crocodile cracks on the char as the burn walks up the stick 🔍 Reviewed its own footage, then re-baked the fire when the flame came out as a 45 mm column of barely cooling gas 📦 27 seconds · 1080p60 · 14.7M spark samples · 2,562 sim steps